Conan’s pillage delayed

Pillaging villages and crushing enemies doesn’t require a lot of thought and preparation on the part of barbarians. Unfortunately, making a game about them does take time–a lot, in fact. Funcom’s Age of Conan: Hyborian Adventures, a massively multiplayer online role-playing game set in the universe created by author Robert E. Howard, was originally scheduled to be released in 2006. The game was then delayed to the first quarter of 2007, then later delayed to the second quarter of 2007 when Eidos agreed to copublish the game.

Now the game has been hit with another delay to allow time to “further hone the qualities of the game,” says the pair of publishers. The PC version of Age of Conan will now launch on October 30, 2007. “We believe that by spending even more time and effort into polishing and enhancing the game we will ensure that the game reaches its full potential in terms of quality and subscriber base,” said Funcom CEO Trond Arne Aas. “The prolonged development time reflects our ambition to meet and exceed the expectations of our fans for this game.”

Funcom and Eidos did not give any specific release date for the recently announced Xbox 360 version, saying only, “Following the release of the PC version a dedicated console version will be released for the Xbox 360.”

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